UnrealIRCd 6.0.3 A number of serious issues were discovered in UnrealIRCd 6. Among these is an issue which will likely crash the IRCd sooner or later if you /REHASH with any active clients connected. We suggest everyone who is running UnrealIRCd 6 to upgrade to 6.0.3. If you are already running UnrealIRCd 6 then read below. Fixes: Crash in ... Lees verder »
UnrealIRCd 5 and UnrealIRCd 6 can be crashed by a regular user when a certain command is sent. This results in all users being disconnected from the server. There is no other risk than crashing (no buffer overflow or anything, no risk of remote code execution).If you have any deny dcc { } blocks in the config file or spamfilters on the 'd' (dcc) ... Lees verder »
UnrealIRCd 6.0.1.1 If you are already running UnrealIRCd 6 then read below on the changes between 6.0.0 and 6.0.1(.1). Otherwise, jump straight to the summary about UnrealIRCd 6 to learn more about UnrealIRCd 6. Fixes: In 6.0.1.1: extended bans were not properly synced between U5 and U6. This caused missing extended bans on the U5 side (MODE ... Lees verder »
We apologise for the inconvenience and unexpected downtime of the affected customers. Our teams have fully resolved the issue and we can confirm that everything is now fully operational.
If you need continued support, please visit our Support Page.
Again, we apologise for the disruption.
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